Darkness
You've fallen into a pitch-dark cave, and need to find your way back out to civilisation using only the sounds of the environment and the echoes of your own footsteps.
Headphones and a quiet environment highly recommended!
Controls:
WASD / D-pad / Left stick: Move
Q and E / Right stick / Shoulder buttons / Triggers: Turn
Also:
J: Cycle cheat mode (visual sounds -> visual sounds + walls -> visual sounds + walls + reflection angles -> back to no visuals)
I have a tendency to focus on gameplay and visuals, and deprioritise audio in my games and prototypes, so when the the Games for blind gamers 3 and Blind accessible game jam 2 jams came along, I wanted to take on something where audio was the primary focus!
Source code! https://git.sr.ht/~ambimist/darkness
NB. The web version can be a bit laggy on older machines. The download versions appear to be more efficient in those cases.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Romløk |
Made with | Godot |
Tags | Audio, Walking simulator |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Blind friendly, Textless |
Comments
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Haha, that 'ending' was perfect.
Got stuck and spun around a few times, but eventually made it out.
Maybe some way to know which direction you're facing could help with mentally mapping out the cave.