View all by Romløk
Romløk
Follow Romløk
Follow
Following Romløk
Following
Add To Collection
Collection
Comments
Devlog
Submission to Indiepocalypse Issue #46 (Paying Anthology)
Bag of Looting
←
Return to Bag of Looting
Devlog
Post-mortem reflections
September 27, 2023
by
Romløk
So it’s been a couple of weeks since I completed Bag of Looting, and I thought I should write out some of the thoughts I collected during and after development. I’m not really sure how these artic...
Continue reading
Complete! 🎉
September 13, 2023
by
Romløk
This is it! I'm finally done! There's still lots of things that could be added or improved, but I need to concentrate on other things now, so I'm considering the game to be feature complete. Since the...
Continue reading
Alpha 5 - The end is nigh
August 27, 2023
by
Romløk
This may be the last alpha release of the game, since there's just one big lump of a feature I want to implement - a simple metagame/campaign - before the game's in a state I can call more or less "fi...
Continue reading
Alpha 4 - One for me, one for you
August 18, 2023
by
Romløk
Another week, another alpha? It appears so! I haven't been planning to release these on any particular schedule, it's just been working out that way. Apparently I got a fair amount done this past week...
Continue reading
Alpha 3 - The gripping hand
August 09, 2023
by
Romløk
1
Took a few days off to put on my seldom used C++ dunce cap, and hack up a feature for the Godot engine itself. But I'm back now with another small alpha release. Drink up! Things that aren't weapons w...
Continue reading
Alpha 2 - Opposable thumbs
August 02, 2023
by
Romløk
It's another alpha release! Here's some of the major changes: Combat Adventures just got a whole lot more dangerous! Both heroes and monsters can now take up arms! Each weapon applies additional damag...
Continue reading
Alpha 1
July 26, 2023
by
Romløk
1
#alpha
I'm not really sure if this qualifies as an alpha, but that's what I'm calling it. There's the skeleton of a game here now. The core gameplay is more or less the same as the earlier prototypes, but th...
Continue reading
Prototype 2
July 12, 2023
by
Romløk
I decided to poop out some updated binaries, to mark the progress that's been made since the first prototype. Newly implemented: Graphics for the hero and monsters Hero death, resulting in a second en...
Continue reading